Michael242 |
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| Rimandato a febbraio 2015 CITAZIONE CITAZIONE "Ever since we started working on the third installment in The Witcher franchise, it has been our aim to produce a title that would take our 11 years of experience in creating RPGS and distill them into a quintessence, into a game that would effectively crown those years. At the same time, we have wanted The Witcher 3: Wild Hunt to expand creative boundaries, set new benchmarks, develop the genre as a whole. Ultimately, you, the players, must get an unforgettable adventure to experience in a vast, open world – and that’s most important. We’ve created a story that flows naturally, cinematically, rendered it in amazing sound and visuals, while preserving full freedom of choice – all for you. We knew this to be an ambitious plan, but believed we could achieve it by bringing together our team with its creative energies and current gaming platforms with their technical capabilities. A project this vast and complex would inevitably require special care in its final stages, manual fine-tuning of many details, thorough testing time and again.
We recently reexamined what we had achieved thus far, and faced a choice about the game’s final release date. The decision we made was difficult, thoroughly considered, and ultimately clear and obvious. We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us. Consequently, we have set the release of The Witcher 3: Wild Hunt for February 2015.
Dear gamers - we know many of you would have liked to play The Witcher 3 sooner, as soon as possible, even. We’re sorry to make you wait longer than you, or we, initially assumed you would. At the same time, we believe the game will prove to be worth the wait and meet the expectations you have of us. We believe The Witcher 3: Wild Hunt will be an exceptional RPG, one of the best, providing many hours of wonderful entertainment.
Dear shareholders – we are aware of the responsibility that rests with us and thank you for the trust you have granted us thus far. We firmly believe that quality – more than any other factor – determines a game’s success, and that the decision we have made is thus equally valid in business terms.
The Board of CD PROJEKT SA" CITAZIONE CD Projekt released their financial report in which they announced that they are working on a mobile game and provided more information on the status of TW3:
Done:
- Dialogue lines are closed & implemented - They are currently recording voice overs for each language version of the game - The world of the game is completed - locations are finished, all important gameplay mechanics are already implemented - Graphic assets and animations are nearing completion - The game can already be played in full - REDengine 3 supports all 3 platforms - The physical elements of the collector's edition are in production
What's left:
- Implementation of the remaining side quests - Importing voice overs and testing their quality/changing them - Gameplay testing and balancing - Continuous work on improving the quality of graphic assets, animations, effects and sounds - this will last until just before going gold - REDengine3 optimization
The reasoning behind 2015 release:
- Less competition - Improved effectiveness of marketing campaign targeted at aware gamers and not random gift-buyers. - Better polished game: the last 20% of time stands for 80% of the game's attractiveness. - More new-gen consoles on the market = more customers A breve ho intenzione di farmi una terza run al secondo, stavolta a difficoltà Oscura. Magari mi faccio anche una quarta run al primo. Edited by Michael242 - 1/4/2014, 19:54
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